Reflections 
          about the collaboration with Johannes Birringer in the projects ³Ensaio 
          sobre a Cegueira² (2004)  an opera model  and ³Canções dos Olhos² 
          (2005)  a dance, digital image and music DVD.
         
          Paradox:
         
          there is something in your artistic conception that I really don't understand. 
          You write a lot about new digital forms of artistic creation, but you 
          emphasize "narrativity" and "fiction" in your artistic approach. This 
          happened in my opinion both in the opera and the DVD. In both collaborations, 
          I personally would have preferred a much more fragmented and disconnected 
          approach. I didn't want to tell stories at all, either in the opera 
          or in the DVD project. 
        I 
          was reviewing my first conception of the opera from April 2004. I proposed 
          to create individual virtual spaces and connect it through audio, video 
          and feedback. The opera should emerge as a network of relations of individuals 
          and objects in closed environments, defined as sound spaces. Them we 
          spent the first week struggling in the group about the conception and 
          in the second week we developed a conventional story-telling-musical-theater 
          enhanced with a couple of technological gestures, visual and acoustic 
          effects.
         
          In the DVD project ³Intermedia Songs² it was my idea was to create an 
          invisible layer of narration emerging from the relationship between 
          sound, image and dance in the particular environment of the mine. But 
          what has been created is a linear story interpreted by one dancer acting 
          in the background of the mine and illustrated with music (and with the 
          sound track which you know eliminated). This is definitely something 
          very different from what I was expecting. And my critque on the "performance" 
          situation  which has been created in the Interaktionslabor in agreement 
          with the participants, as you said  is that we didn't worked at all 
          in the "interactivity". 
        The 
          main critique I have against the discourse of "digital interactivity", 
          including some theoretical issues that you defend in your writings, 
          is the lack of "content". Interactivity doesn't emerge from the use 
          of a particurlar technology, but as an embodiment of the creation process. 
          The paradigm of "interactivity", in my opinion, is the "chamber music". 
          Flusser talks about that in his book "Ins Universum der Technischen 
          Bilder" (1985). From the point of view of the system, there is no "interactivity" 
          between humans and it cannot exist any interactivity between humans 
          and machines, because they operate in different domains, which are operational 
          closed for each other. Interactivity is a Being-in-the-Word and not 
          an ensemble of devices or patches that we put together. Interactivity 
          is a form of synchronization of systems, which cannot distinguish between 
          perception and communication, and therefore they cannot communicate. 
          There is no possible communication between a human being and a computer; 
          only the system can communicate. 
        The 
          main issue of current artistic creation, in my opinion, is how to shape 
          a dialogue process between different kinds of systems; processes in 
          which the different systems operate as partners and not in a hierarchical 
          structure. That is the problem we have in the use of the current technology 
          by the society and particularly by artists. You see people making sounds 
          or dancing with cameras, sensors or whatever they want to use and doing 
          stupid things, because there is no dialogue between the systems operating 
          in that particular time and space. Either is the machine that dominates 
          the human being or the human being that uses the machine as a slave 
          for her/his purpose. In fact, we reproduce in our relationship with 
          technology the social and political patterns of oppression and exploitation 
          of the capitalist and imperialist systems. 
        There 
          is definitely a need of ethics and moral reflection in the "new" theories 
          of "digital phenomenology". "Interactivity" is mostly interpreted as 
          synonym of computer calculation and justified as projections for the 
          future. As Flusser says: "der futurisienden Computer hat die Zukunft 
          verschlungen. Futurisieren ist Zukunfsvernichtung mit dem Ziel, Katastrophen 
          zu verhüten" (1985: 173-174).
         
          And Flusser says also: "Ich kann zwar Szenarios projizieren, welche 
          mein Voraussicht einer telematischen Geselschaft widerlegen; zum Beispiel 
          einen Nuklearkrieg oder einen Aufstand der Dritten Welt, oder, etws 
          rafinierter, den Zerfall eines so komplexen und darum labilen Systems, 
          wie es eine dialogische geschaltete Gesellschaft sein muß. Und ich kann 
          ein Szenario projizieren, in welchen sich die verdrängte Körperlichkeit 
          in der telematisierten Gesellschaft gegen die Zerebralisierung auflehnt, 
          um zu einer vorher nicht dagewesenen Bestialität zu führen" (1985: 174). 
          
        The 
          book has published 1985 and has a prophetic character. Since the 9/11 
          attacks against the Empire, technology development has been focused 
          on "security" against the global thread of terrorism. But it turns out, 
          that it doesn¹t protect us at all. Worst than that, it accelerates the 
          capability of self-destruction. See the powerful disintegration of the 
          US social system after the natural catastrophe of the hurricane Katrina. 
          This was only a small partial disintegration, but it shows very clearly 
          how fast the system can collapse. See also the development of robots 
          and uninhabited vehicles for replacing bodies in military conflicts. 
          
        There 
          is a strong tendency to make the body invisible through the development 
          of technologies that are suppose to protect us from the physical destruction. 
          The suicide bombers from Baghdad and Gaza Strip create also a dimension 
          of "invisibility" when their bodies are used as weapons for life destruction 
          and material damage. This kind of visibility is justified by the belief 
          in the superiority of a particular (religion) conception of God. The 
          former one, is justified by the belief on the superiority of the technology 
          that can make our bodies unattainable for our enemies, because the body 
          disappears behind the computer systems. Both invisibility are motivated 
          by the same kind of operations. And this is our problem.
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